Jumat, 10 April 2015

Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates

Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates

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Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates

Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates



Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates

Best Ebook Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates

Leverage the power of programming to use the Raspberry Pi to create awesome games

About This Book

  • Learn to use a Raspberry Pi computer to dive into the world of developing exciting games and applications
  • Learn to code in three different programming languages and write code that interacts with the physical world
  • This is a practical guide to put imagination into action by creating interactive projects

Who This Book Is For

This book is for kids who wish to develop games and applications using the Raspberry Pi. No prior experience in programming is necessary; you need only a Raspberry Pi and the required peripherals.

What You Will Learn

  • Gear up to start programming by setting up the Raspberry Pi and taking a tour of available applications
  • Understand the fundamentals of programming and electronics using the Raspberry Pi
  • Use the Linux operating system and programming languages such as Scratch and Python to build interesting projects
  • Gain a basic understanding of how the Python programming language works by writing simple programs
  • Build a fully functioning game and explore how to modify it to create new levels
  • Create animations and music to make your games and applications more exciting
  • Make computer code interact with the physical world
  • Add markers to your personal mapping program
  • Get an understanding of Sonic Pi, and discover how to use it to create your own music

In Detail

The Raspberry Pi is a single-board mini computer designed to get more people (particularly children) interested in computer programming. It aims to make programming tools and educational programs as accessible as possible, making it very easy to get started with.

This book will guide you through six fun projects that show how programming can be used to be creative. Each project has clear step-by-step instructions and explanations helping children grasp the concepts easily.

You will start by setting up the Raspberry Pi and get to grips with the Scratch programming language to create simple animations. Gain and put to use your understanding of Python to write simple yet useful programs. Create and play a physical game by connecting it to the Raspberry Pi en route to become aware of a number of other possible uses for a very similar circuit/program. Finally, with an understanding of Sonic Pi, you will create your own music.

Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates

  • Amazon Sales Rank: #1815176 in Books
  • Published on: 2015-05-29
  • Released on: 2015-04-28
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.25" h x .33" w x 7.50" l, .65 pounds
  • Binding: Paperback
  • 148 pages
Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates

About the Author

Daniel Bates

Daniel Bates is a computer science researcher at the University of Cambridge. His day job involves inventing designs for future mobile phone processors and when he gets home, he likes playing games or working on one of his coding projects (or both!). Daniel has been a volunteer for the Raspberry Pi Foundation since 2011 and is enthusiastic about introducing new people to computing. He has previously written Instant Minecraft: Pi Edition Coding How-to and Raspberry Pi Projects for Kids (First Edition), both published by Packt Publishing.


Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates

Where to Download Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates

Most helpful customer reviews

1 of 1 people found the following review helpful. Good choice for parents. You need further reading By MRL The first chapter of the book follows a tradition of other Pack books about Raspberry Pi and describes the system and how to set it up.In the second chapter, the author introduces the main programming language featured in the book: Scratch.This chapter represents a good introduction to the language and to program a simple animation, while the next one goes deeper on the language, using another game as an example.The fourth chapter deals with Python. I must admit that, in my opinion, this chapter aims to cover too many subjects at once. It might prove to be difficult for the reader to absorbe all the information provided.But if the reader manages to keep up with everything, there are a lot of useful examples and all the main features of Python are discussed.In the fifth chapter, the user is guided through creating a game that is programmed in Python, and the author shows how to create a simple game controller, building it from scratch.After this, there’s a chapter that focuses on using Google Maps inside a Python program and teaches how to personalize a program adding buttons and other widgets to it.The last chapter focuses on how to play notes and songs using Sonic Pi. Readers will understand how to do it via simple commands, writing a program that acts as a complete composer.The entire book is full of really interesting examples, but I am under the impression that it shows the readers the pros and cons of different technologies without going deeper in any of them. A little more that 120 pages can’t be enough to discuss all the fascinating topics mentioned in the book.The book doesn’t seem to be suitable for kids, but it would be a good choice for parents who want to learn to program captivating games, maybe to share them with their children.In this way, it can be wonderful choice, but if you want to continue to program games, you are bound to need further reading, at least about Scratch and Python.

1 of 1 people found the following review helpful. A great intro for kids getting into software and hardware By Gopinath Palaniappan I had a couple of older versions of Raspberry Pi's lying around. I was wondering if I could let my 11yr old tinker with dad's favorite inexpensive SBC. Thanks to +Packt Publishing and +Fahad Siddiqui for some great books to help bootstrap the kid. Here's my review of the books.Raspberry Pi Projects for Kids - Second Edition"Leverage the power of programming to use the Raspberry Pi to create awesome games"Author: Daniel BatesAs the name suggests, its a book for kids. You don't need any prior experience to use the book. Hence its perfect for a kids new to Raspberry Pi. You do need a Raspberry Pi to enjoy all the hardware projects, but I realized after reading the book that it does a decent job introducing kids to Scratch and Python. In fact you don't need the Raspberry Pi for the first 4 chapters. You can learn Scratch and Python programming without it.Here's a rough breakdown of the chapters:* C1 : Includes basic setup of Raspberry Pi, installation of software on Raspberry Pi* C2 : Introduces Scratch programming* C3 : You make your own Angry Birds game in Scratch* C4 : Introduces you to Python* C5 : Make your own game controller and program it using Python* C6 : GUI application, Google maps* C7 : Sonic Pi application to teach musicI let my kid read the book. Since he was already familiar with Scratch, it was easy for him to zip thru till Chapter3. He kind of got lost in the middle of Chapter4. The paradigm shift into a non visual programming language was like a jolt for him. There was nothing to drag and drop. Too many concept to grasp in one sitting.I asked him to skip the chapter to the next. Chapter 5 started of interestingly with building of a game controller with some handy office supplies. My son was exited to create his own version using play-dough and some conducting tape. But he didn't have the patience to work on the code. I jumped in and filled in to get the project working.We skipped Chapter6 as well and moved on to another favorite part of the book, to create music with code. My son goes to Piano classes and recently figured out how to play STAR WARS theme song. He was so exited to code that into Sonic Pi and hear his favorite music play.Over all it was a fun experience. It even included code samples on Packt Publishing website. On the positive side, its exactly what I needed a quick jumpstart for my kid. On the downside, I wish it had a little more hands-on with Raspberry Pi hardware, rather than focus on software alone. The later chapters were also hard for my son to follow along. But thats a good thing..it will be something he can revisit in an year and find it fun to work on.I would highly recommend this book to anyone looking to get your kids jumpstarted on programming or getting introduced to hardware. For $35 Raspberry Pi is an affordable way to let your kid introduced to computers...let them tinker and make mistakes.. thats how they learn and thats how I learned growing up.Link to the books:http://www.amazon.com/dp/1785281526 [$11.99 kindle/$24.99 print]https://www.packtpub.com/hardware-and-creative/raspberry-pi-projects-kids-second-edition [$19.99 ebook/$24.99 print]

0 of 0 people found the following review helpful. This book is great for an introduction to the Raspberry Pi By Jaume Aragay Badia The book begins with the installation process of the operating system on the memory card and also a list of the most common difficulties and their solution. On all the chapters the text offers the basic information needed but also links external references for extra information on the topics covered.After the Raspberry Pi is working properly, we meet Scratch, a graphic language that allows you to make your first programs assembling graphic blocks like with LEGO. This way you don't have to care about writing code properly. There is no code to write, you just assemble the orders to form a program. With Scratch you begin with simple animations and after that you make your own Angry Birds Game.On the next chapter you use Python. Python is a language with an easy syntax that has much more possibilities that Scratch. You will use structures like IF-ELSE to make branches in your programs to reach new heights in your programming skills. Then you use a physical controller to interact with the Raspberry Pi board to broaden even more the possibilities.After that you interact with external resources like Google Maps to make an interactive map of your city.The last chapter moves in a different direction to use Sound in the Raspberry Pi to see new opportunities.As I said before, this book is great for introduction to the possibilities of the Raspberry Pi board and also offers branches to new sources of information to broaden the knowledge on the topic. Very clearly written and explained.

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Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates

Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates

Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates
Raspberry Pi Projects for Kids - Second Edition, by Daniel Bates

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